State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · April 2022

Top 5 Disney Games Performance on Unified Platform in France Q1 2022

Discover the performance trends of the top 5 Disney games on a unified platform in France during Q1 2022, including downloads, revenue, and active users.

Top 5 Disney Games Performance on Unified Platform in France Q1 2022

In the first quarter of 2022, the top 5 Disney games on a unified platform in France exhibited a variety of performance trends. Here’s a closer look at how each app fared in terms of weekly downloads, revenue, and active users.

Disney Coloring World from StoryToys Limited saw weekly revenue fluctuate between $434 and $875, peaking in mid-January. Weekly downloads started strong with 7.8K in the first week of January but gradually declined to 4.6K by the end of March. The app maintained a consistent active user base, with a slight dip in February but reaching over 10K active users mid-March.

The Simpsons™: Tapped Out by Electronic Arts experienced varying weekly revenue, peaking at $15.5K in early January and ending the quarter at around $11K. Weekly downloads showed a declining trend from 9.5K at the end of December to approximately 4.3K by the end of March. Active users remained relatively stable, fluctuating around 130K throughout the quarter.

Marvel Contest of Champions from Kabam Games, Inc. had a significant weekly revenue peak of $135.6K at the end of December, dropping to a low of $31.8K mid-January, and ending March at $68.5K. Weekly downloads decreased from 9.1K to 3.4K over the quarter. Active users also saw a downward trend, starting at 35.6K and dropping to around 25K by the end of March.

MARVEL Future Fight by Netmarble Corporation showed a decline in weekly revenue, from $13.4K at the end of December to around $9.1K by the end of March. Weekly downloads saw a sharp drop from 7.4K to approximately 1.3K within the same period. Active users fluctuated, peaking at 35.4K in late January and settling around 25K by the end of March.

Star Wars™: Galaxy of Heroes also by Electronic Arts, had its highest weekly revenue of $90.9K at the end of December, with a consistent performance around $60K to $70K throughout the quarter. Weekly downloads decreased steadily from 5.3K to 2.1K. Active users remained robust, averaging around 120K, with minor fluctuations throughout the quarter.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's website.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022